L. Spiro wrote:One of the hooks nProtect Game Guard uses prevents MHS from correctly reading the RAM of the target process, which means it ends up reading its own RAM. There are no indications that it is doing this so people think it is working normally.
I have sucecssfully bypassed these hooks but the full bypass will not be in the next release due to instability issues. It will be in a future release after I have more time to stabilize it.
As for your question, the Enable and Disable sections are only available on items you add to the main list. You can add them manually, double-click, and modify the Auto-Assemble tab.
My implementation will match Cheat Engine’s in the next release. Also, RegisterSymbol() should be replaced with GlobalAlloc(). I did not have time to add RegisterSymbol or UnregisterSymbol (or GlobalDeAlloc) because of my flight in 5 hours.
L. Spiro
Is it possible with the 'new' 4.0.0.14? And if, can I use addy`s of other CE`s or do I need use AoB`s and find my own/the working ones for MHS...
Quit alot of questions, quit a new member (here), help/answer would be appriciated
Thx anyway -=NiXorED=-