Scripting and the Built in Speedhacking

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Scripting and the Built in Speedhacking

Postby TyrOvC » Fri Jun 25, 2010 10:24 am

I've created a script with the purpose of automatically changing a game's speed in certain situations. My problem is though, that I can't find a function to call MHS's built in speedhacker. Is there a way to set the speed of a process with MHS's speedhacker inside the scripting system?


Edit: Whoops, sorry about not creating this topic inside the Scripting section! I charged after the first Help category I saw.
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Re: Scripting and the Built in Speedhacking

Postby L. Spiro » Sun Jun 27, 2010 8:46 am

There is no native way to manipulate the speed hack via scripts, however you can probably set Hotkeys to adjust the game speed and then use scripts to type those Hotkeys.


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Re: Scripting and the Built in Speedhacking

Postby TyrOvC » Mon Jun 28, 2010 12:03 am

That's a suitable work around. Thank you.
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