Hacking ZUMA - AutoHack & Injection Manager (+pics)

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Postby Aspras » Fri Apr 03, 2009 6:47 pm

Theres 2 similar games to this that ive tried hacking, Luxor 3 and Bengal. Im encountering a problem with their addresses though, they cant be frozen so I cant find the correct ones.

EDIT: Actually only some of them cant be frozen, but I cant find any address for score. Ive tried short, unsigned short, long, unsigned long and float , also started with unknown value. In the end im left with about 30 addresses in each case whose values increase along with the score but even if i freeze them the score keeps going up normally.
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Postby WhiteHat » Fri Apr 03, 2009 11:22 pm

minorutono wrote:You say you're learning, but I'm learning from you. How confusing xD!

LoLz... It’s quite simple actually...

Learning doesn’t have any kind of boundaries. One stop learning when he/she die... There is time when we have to learn from each other.


Aspras wrote:EDIT: Actually only some of them cant be frozen, but I cant find any address for score. Ive tried short, unsigned short, long, unsigned long and float , also started with unknown value. In the end im left with about 30 addresses in each case whose values increase along with the score but even if i freeze them the score keeps going up normally.

Some casual games ever surprised me when they use quite lot of DOUBLE data-type for some values..

I personally use BYTE data-type and Search for Unknown value with Different From Before/Same as Before sub-search when other search are failed...
.. to boldly go where no eagle has gone before...
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Postby WhiteHat » Fri Apr 03, 2009 11:40 pm

Sorry for double post, somehow i can edit my previous post (again)...

@Aspras
I don’t know if it’s relevant, but you may want to know this post from L. Spiro:
http://memoryhacking.com/forums/viewtop ... 0925#40925
.. to boldly go where no eagle has gone before...
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Postby Aspras » Sat Apr 04, 2009 2:35 am

I also searched for double, and both 64-bit integers but no success. I am quite sure I have located the score's address many times (because of the amount of times ive tried and tried to find the address) , problem is that those addresses just cant be frozen, i freeze them in mhs or ce and then while playing the game i can see their current value change just like that.
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Postby WhiteHat » Sat Apr 04, 2009 8:17 pm

If we can’t change the found addresses, the only conclusion that i understand is
they’re not the real (correct) address...

For many times i have been in the similar cases before, and not every of them are
solvable. I would rather find other ways around to hack these kind of games..


EDIT:
I’ve played the game and made a simple experiment of it...
Details here: http://memoryhacking.com/forums/viewtop ... 1005#41005
.. to boldly go where no eagle has gone before...
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Postby L. Spiro » Wed Apr 22, 2009 11:04 am

As suggested by another, should you desire a special forum title in exchange for your tutorialage you may feel free to request one.


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Postby WhiteHat » Fri Apr 24, 2009 12:05 pm

Thank you very much for my new tittle...

:)
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