Hi folks!
I have a basic question about DLL injection.
Let's suppose that i have created a DLL in assembly language, and i want this DLL to run in a loop, so that it constantly reads values in some addresses of any game and executes functions in this DLL when some criteria is met.
Example of function: Loop through all my units' life value addresses and maximize them if the are bellow it's maximum.
Assuming that i want to use MHS to inject my DLL, how should i write this DLL?
Thanks in advance,
ctl3d32
Edit: I think i have posted in the wrong section. If it is the case, sorry for that.