Technical Discussions not Related Directly to MHS. For Example, Coding, Hex Editing, General Hacking, Etc.
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by jkfoong » Sun Sep 27, 2009 5:10 pm
Ok.. I've changed it.
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#include "d3dbase.h"
#define D3DHOOK_TEXTURES //comment this to disable texture hooking
UINT m_stride;
bool Chams = false;
bool wallhack = false;
int CH_cheats = 1;
int CH_back = 2; // 40%
char *opt_Back[] = { "Off","20%","40%","60%","80%","Solid" };
char *opt_OffOn[] = { "Off","On" };
char *opt_Grp[] = { "+","-" };
char sFPS[20]="xxx Fps";
D3DMenu *pMenu=NULL;
I'm doing the right thing?
It still doesn't works.
I love Malaysia!
我爱马来西亚!
我愛馬來西亞!
J'adore la Malaisie!
Amo Malesia!
マレーシア大好き!
사랑 말레이시아!
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jkfoong
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by jkfoong » Thu Oct 01, 2009 8:10 am
I've used a new base. I posted it on post 1.
I love Malaysia!
我爱马来西亚!
我愛馬來西亞!
J'adore la Malaisie!
Amo Malesia!
マレーシア大好き!
사랑 말레이시아!
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jkfoong
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by qjqqyy » Thu Oct 01, 2009 5:04 pm
1 major problem
- Code: Select all
//Made by jkfoong
#include <windows.h>
#include "main.h"
#include "d3d8.h"
#include <d3dx8.h>
#include "texto.h"
#include <stdio.h>
it seems that this is C code but u have a C++ comment
Made by speedwing
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qjqqyy
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by jkfoong » Sat Oct 03, 2009 9:22 pm
Is that a problem?
I cannot put comment over there?
And It's detected, not compiling error.
I love Malaysia!
我爱马来西亚!
我愛馬來西亞!
J'adore la Malaisie!
Amo Malesia!
マレーシア大好き!
사랑 말레이시아!
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jkfoong
- NULL
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- Posts: 150
- Joined: Mon Mar 31, 2008 3:56 pm
- Location: Facing the computer
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