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Constantly getting wide pointers

PostPosted: Thu Dec 09, 2010 11:03 am
by kibblez
Hi, I'm new here. I have a little problem with a game I'm trying to hack. I'm trying to search for a certain pointer but I keep ending up with wide pointers.

(e.g.)
[[[[[[[[[[[[[[[[[[[[[[[[[0x008C9818]+0xb0]+0x2c]+0x1c]+0x5c]+0x6c]+0x4]+0x8]+0x2c]+0xfc]+0x4c]+0xc]+0x44]+0xe4]+0x44]+0x20]+0x7c]+0x90]+0x28]+0x38]+0x4]+0x18]+0x0]+0x1c]+0x130]+0x8

So what gives? I'm really confused at this. The pointer seems to give me the correct values and the base is indeed static. The pointer also changes each time I change channels in the game and when I restart the game. Can someone shed some light on this? This is about the 4th time I'm getting this result.

Re: Constantly getting wide pointers

PostPosted: Thu Dec 09, 2010 2:10 pm
by L. Spiro
If the base is static and it is giving you correct results, what is the problem?
The pointer changes each time you restart the game. What does that mean (in relationship with the Complex Address)?
Does that mean the Complex Address no longer works?
If so then the Complex Address is wrong.
If not, then I don’t see any problem. Who cares how long the Complex Address is?


L. Spiro

Re: Constantly getting wide pointers

PostPosted: Thu Dec 09, 2010 3:33 pm
by kibblez
Hm, I guess you're right. I just felt a little unsure about it since it was such a big complex address. I guess I just did something wrong on my part. Thanks for clearing that up.