Hiho, I'm quite new to game hacking / reverse engineering.
But I'm really fast at learning
I figured out the address where is located the gold value in a UT2004 MOD. But everytime I connect to new server or create a own game this address changes.
I've read some about pointer and DMA (incl. tutorials) but I think I need help :/
The first problem is when I change value in MHS and reopen game nothing happened and when I minimize back to MHS value autochanged to the real game value.
Is there a kind of write protection?!
Addresses are for example 0x05860DE0, 0x0E58CDE0 and 0x144185E0. Module textfield is empty. Tried to search a pointer with the tutorial on this site and got same results at expressions field like in the tut explained.
But what I have to do?
When I change value for ammo is changes ingame but buggy. The displayed value is 9999 for example but my real ammo is 10 bullets.