by L. Spiro » Wed Jun 24, 2009 11:48 am
Breakpoints stop games from responding.
If the game is not responding it can not be taken out of full-screen mode.
This applies to all debuggers, not just MHS (though kernel debuggers have some exceptions).
It is the same concept as when your game is loading a lot of resources and stops responding to mouse/keyboard input; even if you bypass the game and send a Ctrl-Alt-Delete directly to Windows® you still have to wait for the game to finish loading, tick, and acknowledge the minimize action.
If you want to bypass this problem, use a second monitor or do not set breakpoints that pause the game.
L. Spiro
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