So what I'm looking at right now is just a game that sends encrypted packets. So I sent a message, found out which assembly code accesses it and using step-into found all the codes that are executed between pressing enter to send the message to when the packet is sent.
So I'm just wondering if it's possible to find what I'm looking for by reading through that whole chunk of code? Because it goes through about 10 different calls to different locations before ending in a sysenter command which sends out the packet.