Hi there. First of all, I want to thank L. Spiro for making this great piece of art - Good job!
I have found an address ([Static Pointer] + 20) in a game that I would like to access outside MHS. How do I do this? Do I need to use a kernel driver? Also how does it work with the program entry point? I somehow need to be able to access a specific address in this game's memory from another program I write myself. I'd guess the final address would be something like.. [Module EP + [Static Pointer] + 20)?
Greetings.