I was looking at the sticky on the 3 methods of hacking mine sweeper's timer and trying to do the EIP skip for my Spread since any modification of the game it detected. I C&P'ed that script example and stripped it down to:
- Code: Select all
void On_BP_1(LPVOID lpvAddress, LPPROC_INFO_MHS lpProcInfo)
{
//Skip line 0x002A13C9
lpProcInfo->pcContext->Eip = 0x002A13CC
lpProcInfo->bSetContext = true;
}
And I used the "Add Breakpoint Here" and did a Script Function, param 1 at the line I want skipped. I'm not sure if the script is being read (dunno how to apply a specific script to the breakpoint) or if it is somehow blocked by the game (highly unlikely), but it doesn't skip the line.
Am I missing a crucial step?
Thanx in advance,
CMR