Wolfteam Public Cheat Table

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Wolfteam Public Cheat Table

Postby liqmysaq » Tue Jan 01, 2008 11:18 am

PATCHED!!! GO AWAY!!!

*Wolfteam Public Cheat Table updated 1/25/2008*

This cheat table has these features:
  • No Reload.
  • Set your WP to anything you like.
  • Set any weapon to any other weapon.
    To activate, go into your inventory, then into the shop, then back
    into your inventory.
  • Sniper Hack.
    Also known as an accuracy hack. Allows no scope for the 115T. Always shoots center of screen on 1st shot or while jumping when using other weapons.
  • Rocket Launcher Hack.
    Disables the need to zoom to shoot a rocket.
Download CT here --->

Here is a list of all the weapons and their value
  • Primary
    EM-3P (Shotgun) - 7002
    EM-3CS (hidden shotgun) - 7003
    EXM-26CS - 7005
    EXM-25WT - 7006
    EMP-5CS - 5001
    MEC-11 - 5002
    EMP-5GD - 5003
    PI-90 - 5007
    EM-16 A2 (basic weapon) - 3001
    AKEI-47 (classic AK) - 3002
    ESA-80BT - 3003
    ESA-80ST - 3004
    AKEI-47 PT - 3005
    AKEI-47 PMC - 3006
    EM-4A1 - 3008
    Fanas - 3013
    XEM-8 (Gold Gun) - 3020
    EF-2000 PT - 3021
    EF-2000 WT - 3022
    EF-2000 SPC - 3023 (found by wr194t)
    Stout-T - 6001
    Stout-PT (basic snipe) - 6002
    I-115T (1 hit Snipe) - 6004
    EM-2HB - 8001
    WT-MG1 - 8002
    (RL) WT-RL2 - 8503
    (RL) EM-72 A5 LAW - 8501
    AUZ A2 COVRA - 3009
    AUZ A2 PT - 3007
    SCAL-WT - 3011
    SCAL-SF - 3010
    Z3 FB - 3014
    Z3 C - 3012
    AKEI-74U S (unusable) - 3015
  • Secondary
    EM92-FS (basic wep) - 1001
    Gloc-17 - 1002
    EM1911 A1 - 1003
    USF - 1004
    Criss WT (unusable) - 1005
    DE - 1006
  • Grenades
    MK-5G (basic wep) - 9001
    Smoke Grenade - 9002
    Mass Grenade - 9003
    MK-5EG - 9004
    Mass Granade SPC - 9005 (found by wr194t)
    Red Grenade - 9006


Credits: liqmysaq. Happy Hacking.
Last edited by liqmysaq on Thu Apr 24, 2008 6:32 am, edited 10 times in total.
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Postby Explicit » Tue Jan 01, 2008 1:12 pm

Hi.

I don't really get these:

also set to have 150 Red Grenades. simply switch to grenade
and u will see a P-90. It shoots Red Grenades.

*oops*
Firstly, how do you set to "150 Red Grenades"?
And explain it a bit more?

combine with the infinite bullets glitch and you have massive wolf
ownage!


Even without the "combination", so, when you do the infinite bullets, you can shoot your, let say M-4 forever? And that cannon to kill wolves, shoot forever? Could you please explain how to do the infinite bullets again too.


Thank you.

Also, how does the infinity reload work?

Do you add the amount of clip in your weapon to the value of the no reload thing on your .CT?

So, if I had a M4 with lets say 30/90. I'd add 30 to 5 = 35.

Doesn't work. :shock:
Last edited by Explicit on Tue Jan 01, 2008 3:00 pm, edited 1 time in total.
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Postby Explicit » Tue Jan 01, 2008 2:33 pm

And does it work with the Red nades? using that PI-90 or whatever.

Infinity?

Hmm, I'm not sure if I've done it incorrect but I can't get infinity bullets using the red nades thing.
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Postby liqmysaq » Tue Jan 01, 2008 11:24 pm

im new with this MHS and when i start my CT its pre-loaded exactly how i saved it. i assume its the same for u guys, all u do is load the CT and start ur game and it freezes the addresses to what i saved them to be without doing anything. if this is not the case for u guys tell me.

the 150 red nades: if u look the red nade is in the left slot and not the right, while a P-90 is in the right slot. that combo will give u red grenades, but u shoot them out of a P-90. however many bullets the gun has, u have that many grenades. switch red nades with mass nades if u want. also use any gun but however many bullets that gun has, thats how many red nades u will have. p-90 has 150 bullets and is pretty accurate.

infinite bullets: this only works in the wolf base games. its just a glitch. shoot all ur ammo out of ur main weapon, now ur secondary weapon will never run out of bullets. works with all guns.

the no reload: if u have 30/90 then its 30+90=total bullets. you MAY have to search for this. Sometimes the address moves. so just search for ur bullets and freeze them if this address doesnt work.
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Postby Explicit » Wed Jan 02, 2008 3:32 am

I understand.

But, what was the point of this part ...

"Bullets are preset at 5 for no reloading. simply add 5 to the
number in the clip for ur total bullets. "

If you have to search anyway, what's the point of having the address on the CT? :shock:
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Postby liqmysaq » Wed Jan 02, 2008 4:03 am

that part is just so u know how many bullets u have. if u freeze ur bullets at like 99 then u never know when u will run out. all of a sudden ur out of ammo.. oops! so if u set to 5 u know when ur low. thats all. sry for bein unclear.

i have the address there cuz sometimes its the same address. right now i have 2 bullet addresses. each time i log into wolfteam its one of those 2 addresses. so i dont have to search agian. if i do need to search agian ill save that address into my CT also so in the future i wont need to search for that addy agian. you should do the same.
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Postby Explicit » Wed Jan 02, 2008 4:05 am

I've done the same.

So, how do you search for "no reload" anyway? :shock:

1) Login Wolfteam
2) Open MHS
3) Attach to WolfTteam
4) Search for a game to get in-game
5) Check how many bullets you have, 50 / 150 (Example)
6) Scan 50 in 2 Bytes/4 Bytes?
7) Then shoot 1 bullet
8) Go back to MHS, and search 24, press do a next scan
9) Continue this when you got 1-3 addresses
10) When you got it, freeze them to the amount? So, 50+150= 200.
11) Freeze at 200, enjoy? Done?
:shock:
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Postby liqmysaq » Wed Jan 02, 2008 5:36 am

yea except u dont need to do the 50+150=200, just set it to 5 and freeze it. so normal it says 50/150, at 5 locked it will say 5/195 in game. so u know u have 200 bullets without thinking about it. ur welcome to freeze it at whatever u want. personally i use 5.
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Postby Explicit » Wed Jan 02, 2008 8:22 am

liqmysaq wrote:yea except u dont need to do the 50+150=200, just set it to 5 and freeze it. so normal it says 50/150, at 5 locked it will say 5/195 in game. so u know u have 200 bullets without thinking about it. ur welcome to freeze it at whatever u want. personally i use 5.


Thanks.

Do you have any other tips/hints/hacks?
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Postby kth_prkns » Tue Jan 08, 2008 6:41 am

Lol hi +liqmysaq =P whats up with the dynamic addy you put in there and trying to call it a static one?

i knew u guys were using l. spyro's lol... ive had this forever but i couldnt figure out why it wasnt reading the memory but then a friend of mine helped me out =D

ive found the non static version of it but i need to be able to edit memory before i can get it working >_<
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Postby liqmysaq » Wed Jan 09, 2008 12:35 am

kth_prkns wrote:Lol hi +liqmysaq =P whats up with the dynamic addy you put in there and trying to call it a static one?

i knew u guys were using l. spyro's lol... ive had this forever but i couldnt figure out why it wasnt reading the memory but then a friend of mine helped me out =D

ive found the non static version of it but i need to be able to edit memory before i can get it working >_<

huh? i wasnt passing off a dynamic with a static. i put the bullet addy up there so when u search for ur bullets u know which 1 of the 5 addresses is the right one without trying them. its the only one that starts with A0. already explained this...

u found the non static version? wouldnt that be dynamic? lol.
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Postby Explicit » Wed Jan 09, 2008 4:12 am

liqmysaq wrote:
kth_prkns wrote:Lol hi +liqmysaq =P whats up with the dynamic addy you put in there and trying to call it a static one?

i knew u guys were using l. spyro's lol... ive had this forever but i couldnt figure out why it wasnt reading the memory but then a friend of mine helped me out =D

ive found the non static version of it but i need to be able to edit memory before i can get it working >_<

huh? i wasnt passing off a dynamic with a static. i put the bullet addy up there so when u search for ur bullets u know which 1 of the 5 addresses is the right one without trying them. its the only one that starts with A0. already explained this...

u found the non static version? wouldnt that be dynamic? lol.


Hallo.

Do you have any other tutorial(s)?
Godmode, speed attack, speed hack, fly hack, jump hack?
Anything similar?

Everytime I get a address for these, I crash.
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Postby kth_prkns » Thu Jan 10, 2008 5:57 pm

ive got a static speed addy and yeah sorry =P i didnt mean non static... meant non dynamic

im pretty sure speedhack is private though so dont expect to get any tuts for that one... Godmode hasnt been found yet to my knowledge... i tryed searching for the value but it only leads to an address which changes my HP's Number >_< both fly and jump hack arnt out yet either to my knowledge but i dotn think the fly hack would be that hard since you can probably simply scan for the z value and then freeze it at a certain amount
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Postby Explicit » Fri Jan 11, 2008 4:10 am

kth_prkns wrote:ive got a static speed addy and yeah sorry =P i didnt mean non static... meant non dynamic

im pretty sure speedhack is private though so dont expect to get any tuts for that one... Godmode hasnt been found yet to my knowledge... i tryed searching for the value but it only leads to an address which changes my HP's Number >_< both fly and jump hack arnt out yet either to my knowledge but i dotn think the fly hack would be that hard since you can probably simply scan for the z value and then freeze it at a certain amount


I was just kidding around this thread, lolololo.
I didn't meant to act like a moron, haha.

It's ok, "someone" here was already too nice me. :)
But I won't leak anything under my circumstances.
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Postby liqmysaq » Wed Jan 23, 2008 1:22 am

updated CT, first post has been changed to match. added in a couple new hacks for public use.
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