SendInput and CopyMemory.
It is GREAT for Make Automation in Games ^^
It is in VB, more u can translate easy to another lenguage.
^^
- Code: Select all
'---------------------------------------
'SendKeys Using Native APIS
'mdl By x4NG3L
'SendInput By AllApi
'---------------------------------------
Public Const VK_H = 72
Public Const VK_E = 69
Public Const VK_L = 76
Public Const VK_O = 79
Public Const VK_P = 80
Public Const VK_F = 70
Const KEYEVENTF_KEYUP = &H2
Const INPUT_MOUSE = 0
Const INPUT_KEYBOARD = 1
Const INPUT_HARDWARE = 2
Private Type MOUSEINPUT
dx As Long
dy As Long
mouseData As Long
dwFlags As Long
time As Long
dwExtraInfo As Long
End Type
Private Type KEYBDINPUT
wVk As Integer
wScan As Integer
dwFlags As Long
time As Long
dwExtraInfo As Long
End Type
Private Type HARDWAREINPUT
uMsg As Long
wParamL As Integer
wParamH As Integer
End Type
Private Type GENERALINPUT
dwType As Long
xi(0 To 23) As Byte
End Type
Private Declare Function SendInput Lib "user32.dll" (ByVal nInputs As Long, pInputs As GENERALINPUT, ByVal cbSize As Long) As Long
Private Declare Sub CopyMemory Lib "kernel32" Alias "RtlMoveMemory" (pDst As Any, pSrc As Any, ByVal ByteLen As Long)
Public Sub Sendkey(bKey As Byte)
Dim GInput(0 To 1) As GENERALINPUT
Dim KInput As KEYBDINPUT
KInput.wVk = bKey
KInput.dwFlags = 0
GInput(0).dwType = INPUT_KEYBOARD
CopyMemory GInput(0).xi(0), KInput, Len(KInput)
KInput.wVk = bKey
KInput.dwFlags = KEYEVENTF_KEYUP
GInput(1).dwType = INPUT_KEYBOARD
CopyMemory GInput(1).xi(0), KInput, Len(KInput)
Call SendInput(2, GInput(0), Len(GInput(0)))
End Sub