i am able to use the memory scanner for finding a certain value at an address fine. The problem occures when i try to attach the debugger to the game and figure out what writes/accesses this address. I get no errors,but for some odd reason it's not giving me any debug information about what is writeing/accessing the address i told it to watch. It seems as if the debug isn't even attached to the game.
Opening game and MHS software up with administrator priv.
O/S
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Windows 7 64bit