by Plastic » Sun Dec 09, 2007 12:32 pm
In a game that has GG running for protection, I run your MHS and I search for an address that I could find using a UCE before. But with MHS for some reason when I search it gives some odd addresses that aren't actually apart of the game. I asked someone about this, how its different from any other memory software and they said it would need a kernel driver to attach to EProcess before GG unlinks it. Is this what your kernel driver does by any chance? If so, is it in options and am I doing something wrong?