by L. Spiro » Mon Dec 08, 2008 11:41 am
I played CounterStrike once. From what I can see it is so easy to hack there is no point. I would feel empty inside for hacking such a simple game, and cry myself to sleep every night.
The game I am hacking is one in which I do not need help to win. I was the leader of an unbeaten clan; no team ever scored a point against us even when we were outnumbered.
I do it not to get an upper hand needed for a few more points, but for the challenge and results. In my game bullets are not simple instant-hit bullets; they travel in real-time and they take 50% of your velocity when you fire, making the math behind hitting a moving target much more complicated, especially after you account for ping.
I want it to predict even more than this though. If you are about to fly into a wall it will account for that and aim where you are going to bounce/slide.
If you tend to jump this way and that way at certain times, it will learn your patterns and predict what you will do next. This is especially effective on people who strafe back and forth a lot or move in circles.
I want it to know when you will jump before you know you will jump.
If things go smoothly I would even add more than just aim-prediction. Something that knows how to dodge, how to find weapons, how to navigate halls, etc. Something that knows how to capture your flag, or defend its flag from you. It can monitor where you are aiming and move from that spot, and keep track of what types of shots you miss the most and always dodge that way.
If I don’t get completely burnt out by these tiny problems that cost hours to solve each, it will be the best bot ever made.
L. Spiro
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