Moderators: g3nuin3, SpeedWing, WhiteHat, mezzo
mezzo wrote:NWN1 can be hacked.. I had to fix all kind of stuff to protect my server.
I don't know about nwn2, there is no linux server version and I refuse to run
a windows dedicated server.
mezzo wrote:the hacks I knew were all triggered on the client side.. if I remember correctly it was all done with gw32 (gamewizard) and softice.
So pretty sure you would be able to do it with MHS too.
mezzo wrote:I load it up every so often, yes.
But I felt so screwed over by bioware when they released NWN2,
that I only play it now and then..
(my own rp/pvp server took me half a year to setup, persistent world
capabilities, purchasable housing, custom pvp rankings, etc...)
When they released NWN2 and then came to tell that they wouldn't be making a linux port, I gave up.
Since my mod required a linux shared library hack to use a backend mysql database to store to persistent data,
I wasn't planning on cooking that up for windows..
If they ever make a linux port, I will be back :-)
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