MHS its detected by the GG on CABAL ONLINE!
It says something like GG cant start and it disconects me from server.
Just Informing all of you!
Other Thread:
I have made a Cabal.dll, just to test if i can use it in game, for some strange reason, i can use it only once, and not when im on the game, only when im selecting the server. Do u know anything about this?
Ty for ur time!
EDIT:
FORGET TO ADD THE CODE LOL
- Code: Select all
#include <windows.h>
#include <winuser.h>
#include <windef.h>
BOOL bWantQuit = FALSE;
HMODULE thisModule;
void Thread()
{
while ( !bWantQuit )
{
if (GetAsyncKeyState(VK_F8))
{
MessageBox (NULL, L"Working", NULL, MB_OK);
}
if (GetAsyncKeyState(VK_F12))
{
keybd_event(VK_RETURN, 0, 0, 0);
keybd_event(VK_RETURN, 0, KEYEVENTF_KEYUP, 0);
::Sleep(500);
keybd_event(VK_NUMPAD1, 0, 0, 0);
keybd_event(VK_NUMPAD1, 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_NUMPAD2, 0, 0, 0);
keybd_event(VK_NUMPAD2, 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_RETURN, 0, 0, 0);
keybd_event(VK_RETURN, 0, KEYEVENTF_KEYUP, 0);
bWantQuit = TRUE;
}
}
FreeLibraryAndExitThread(thisModule,0);
}
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls( hModule );
thisModule = hModule;
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&Thread, (LPVOID)hModule, 0, 0);
}
return TRUE;
}