Game Hacking
Posted: Mon Mar 10, 2008 2:25 am
L. Spiro,
MHS its detected by the GG on CABAL ONLINE!
It says something like GG cant start and it disconects me from server.
Just Informing all of you!
Other Thread:
I have made a Cabal.dll, just to test if i can use it in game, for some strange reason, i can use it only once, and not when im on the game, only when im selecting the server. Do u know anything about this?
Ty for ur time!
EDIT:
FORGET TO ADD THE CODE LOL
MHS its detected by the GG on CABAL ONLINE!
It says something like GG cant start and it disconects me from server.
Just Informing all of you!
Other Thread:
I have made a Cabal.dll, just to test if i can use it in game, for some strange reason, i can use it only once, and not when im on the game, only when im selecting the server. Do u know anything about this?
Ty for ur time!
EDIT:
FORGET TO ADD THE CODE LOL
- Code: Select all
#include <windows.h>
#include <winuser.h>
#include <windef.h>
BOOL bWantQuit = FALSE;
HMODULE thisModule;
void Thread()
{
while ( !bWantQuit )
{
if (GetAsyncKeyState(VK_F8))
{
MessageBox (NULL, L"Working", NULL, MB_OK);
}
if (GetAsyncKeyState(VK_F12))
{
keybd_event(VK_RETURN, 0, 0, 0);
keybd_event(VK_RETURN, 0, KEYEVENTF_KEYUP, 0);
::Sleep(500);
keybd_event(VK_NUMPAD1, 0, 0, 0);
keybd_event(VK_NUMPAD1, 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_NUMPAD2, 0, 0, 0);
keybd_event(VK_NUMPAD2, 0, KEYEVENTF_KEYUP, 0);
keybd_event(VK_RETURN, 0, 0, 0);
keybd_event(VK_RETURN, 0, KEYEVENTF_KEYUP, 0);
bWantQuit = TRUE;
}
}
FreeLibraryAndExitThread(thisModule,0);
}
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{
DisableThreadLibraryCalls( hModule );
thisModule = hModule;
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&Thread, (LPVOID)hModule, 0, 0);
}
return TRUE;
}