I was a 3DSMax/Rhino/Silo user. Decided to port to Blender since it is free which opens opportunities for being a professional freelancer in 3D graphic field. I don’t need to worry about legal matters anymore since it is free. Though there is downside: sometime some features interface feels awkward. Compared to others, this is by far the hardest 3D application to adapt...
Been completed the game 7 or 8 times with various specializations. There are lots of FAQ to make your team members survive to the end of the adventure. Basically,
they have to be loyal members and you have to choose the right members to do specific tasks in the final mission. Finding the way for their survival by ourselves is a lot more fun. However, i am itched to complete the game so that
nobody survive but JOKER. A friend told me it is possible and i would like to prove it. It should be the worst ending, yet that makes it very interesting...
About the complex address for Shepard’s Skills recharge timer:
-
[["MassEffect2.exe"+0x400]+0x6D8]+0x64 (float),
then we can expect that Shepard’s Henchmen cooldown are (using my latest LSSAVE):
-
[["MassEffect2.exe"+0x404]+0x6D8]+0x64-
[["MassEffect2.exe"+0x408]+0x6D8]+0x64Haven’t try them yet though...
And about Normandy’s Current resources:
- Amount of probes:
[["MassEffect2.exe"+0x400]+0x3C8]+0x230 (unsigned long)
- Amount of fuel:
[["MassEffect2.exe"+0x400]+0x3C8]+0x234 (float)
I’m quite sure the Max capacity values are nearby. After all, they reside very close to our logistic (resources) addresses:
WhiteHat wrote:‘LOGISTIC’ Hacks
[["MassEffect2.exe"+0x400]+0x3C8]+0x218 = Credits / Money
[["MassEffect2.exe"+0x400]+0x3C8]+0x21C = Medi-Gel
[["MassEffect2.exe"+0x400]+0x3C8]+0x220 = Element Zero
[["MassEffect2.exe"+0x400]+0x3C8]+0x224 = Iridium
[["MassEffect2.exe"+0x400]+0x3C8]+0x228 = Palladium
[["MassEffect2.exe"+0x400]+0x3C8]+0x22C = Platinum
.. to boldly go where no eagle has gone before...