Finding a pointer

Hacking Any Other Offline Single-Player Game

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Finding a pointer

Postby Aspras » Sat Apr 11, 2009 6:02 am

Here is the screenshot L.Spiro

Image
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Postby WhiteHat » Sat Apr 11, 2009 10:03 am

Wow... You’re lucky...
That address (0x9D7FC4) is static !!

You don’t need to find any pointer trails (complex address) for it,
just use it directly in MHS table or your homemade trainer..

:wink:
.. to boldly go where no eagle has gone before...
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Postby Aspras » Sat Apr 11, 2009 5:48 pm

It never changes indeed :o , I thought it was supposed to look green because I had read somewhere that when an address shows up like that in brackets in auto-hack its static ,but I guess it doesnt because the game does not use dynamic memory allocation nor pointers? I was getting frustrated trying to find a pointer to this thanks for letting me know :)
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Postby WhiteHat » Sat Apr 11, 2009 6:22 pm

Glad to be able to help...

Actually, i also mentioned about similar case in my WC3 pointer tutorial:
http://memoryhacking.com/forums/viewtop ... 2001#22001

to be exact, in this part:

Whitehat wrote:Image
(picture 14)

There ! The static base pointer address !
When we get such ASM code similar to MOV ESI, DWORD PTR [6F87D7BC], it means that the address within the bracket is a static address.


Also, L. Spiro had confirmed that found static addresses are not necessarily appeared as green for some reason such as game protection. In fact i was experiencing the same problem when i wrote that tutorial:

Whitehat wrote:By the time i got at step shown in picture 13, the found address should be green text which means they are static addresses. However, when i redo the process to write this tutorial, that didn’t happen. So i just proceed with the same step like before... I dunno what’s wrong, but that does not really matter anyway...

...there. I bold-ed the problem.
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Postby Aspras » Sat Apr 11, 2009 8:04 pm

I dont have a good memory at all :P
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