My New Project: Game Engine

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Postby mezzo » Sat Oct 25, 2008 8:16 pm

oooh oki, got it.

hehe, I like the tank too !
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Postby L. Spiro » Sat Oct 25, 2008 9:28 pm

It cycles through models and terrains if you let it sit.


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Postby WhiteHat » Tue Oct 28, 2008 12:33 pm

Would this game engine be... free ? :oops: :P :wink: :roll: :lol: :oops: :oops: :oops:
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Postby L. Spiro » Tue Oct 28, 2008 9:00 pm

I don’t know yet, but you can at least be sure it will either be free or available for purchase, one of the two.

I showed it to the general manager of Panasonic today and he liked it (given how it looks after only 2 months of development). He is interested in some 3D technology for a project of his and wanted to see it. If my engine gets picked up by him or another large company, then it may not be for sale nor free, ever.


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Postby WhiteHat » Tue Oct 28, 2008 9:34 pm

Understood...

Good luck with the Engine then.
May the force be with you !


:)
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Postby tiduswong » Wed Oct 29, 2008 1:02 am

XxNyxheroxX wrote:
shinnsohai wrote:Make FPS Games
Like Wolfteam Its Damn Famous In My Area,Almost Every Child Played Before :?
Your area damn nice , in my school , seem like no one played WolfTeam , all only play MoSiang , DotA , MapleStory and CrazyShooterOnline.

I asked them to play WolfTeam , they do not like it , damn bad.


lol same in my area and L.Spiro issit gonna be an on9 game?
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Nice? No glue or any thing normal build it up using a pair of hand. vvv
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I'm not a leecher and not gonna be 1 of it noob!!!

Skill and Hack is the best!^^

Sorry For My Bad Memory =.=

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Postby L. Spiro » Wed Oct 29, 2008 7:43 am

It is going to be a first-person shooter like Starsiege: Tribes. Jets, high speed, and teamwork.


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Postby tiduswong » Wed Oct 29, 2008 12:17 pm

よい仕事を続けなさい
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Nice? No glue or any thing normal build it up using a pair of hand. vvv
ImageImage

I'm not a leecher and not gonna be 1 of it noob!!!

Skill and Hack is the best!^^

Sorry For My Bad Memory =.=

Tidus.W

L. Spiro wrote:bummybum, stop spamming/making useless posts.



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Postby L. Spiro » Wed Oct 29, 2008 6:26 pm

勿論頑張っています。

Oh, and of course unhackable.


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Postby L. Spiro » Sun Jan 04, 2009 11:05 am

DirectX Engine

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Updated.
10% faster.
Basic collision detection (ray from camera collides with AABB of objects).
Instancing.
No memory leaks.
100% stable.
Resizable window.



In this demo, a single model is loaded and then instanced 10 times. Each instance is placed randomly. The bounding boxes for each instance are shown when a ray cast from the camera intersects them.

Upon beginning, your first mission will be to find as many of the objects as you can and look at them so that their bounding boxes will appear.

The scene and objects will change periodically. As a test, feel free to leave it on over night. It will load objects near 1,000 times.
In the morning you will find that it is still running smoothly and is using the same amount of RAM as it was in the beginning.


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Postby SpeedWing » Sun Jan 04, 2009 5:30 pm

Image

nice, i did the mission. lol those devils look creepy ^^.

i saw the details of the fighter jet, WOW. how long it took you?
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Postby XxNyxheroxX » Sun Jan 04, 2009 8:09 pm

So it is available to purchase in Malaysia ? or some where to download it ?

I downloaded " DirectXEngine. What it does ?
I'm a NEWBIE

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Postby L. Spiro » Sun Jan 04, 2009 9:05 pm

The models are free for download from various sites.


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Postby colintso » Mon Jan 05, 2009 9:09 am

omg speedwing! is that 700 fps i see?
noobs have to learn, or they will always be noobs
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Postby L. Spiro » Mon Jan 05, 2009 10:43 am

XxNyxheroxX wrote:So it is available to purchase in Malaysia ? or some where to download it ?

I downloaded " DirectXEngine. What it does ?


It is not for purchase—it is free for now.

Double-click the executable file in the release folder.
It does fun things.


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