by Nytwind » Wed Feb 20, 2008 3:54 am
DirectX and OpenGL are your best bet on learning. Both are fairly friendly to work with, although OpenGL has a lot less documentation then DirectX does. Along with that, DirectX has just about every interface built into it that you will need, were as with OpenGL you will be using a lot of third party extensions for various things like sound, controls, etc.
If you are looking into learning OpenGL check out GLUT, it will help a ton.
"The best programmers are not marginally better than merely good ones. They are an order-of-magnitude better, measured by whatever standard: conceptual creativity, speed, ingenuity of design, or problem-solving ability."
(Randall E. Stross)