I've created a simple tut to show people how to memory hack on emulated games. This covers an N64 ROM in Project64, but the theory can be applied to most games emulated on the PC.
The basic steps are:
- Memory scan as per usual
- Find the start of the emulated address space
- Find a static pointer to the start of this area
- Create a lvl1 pointer path to reach our variable every time
- Done!
http://www.mediafire.com/?zwyyntdzehz
Enjoy
Misc Notes
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0xXXXXXXXX always contains a pointer to the start of the emulated memory range in Project64 vX.X
004D6A1C - 1.6
004FADAC - 1.7