Hello guys, I'm new here so I guess that's the correct board to post.
Well, I'm trying to find some addresses in a flash game with CE, but here is the problem.
As I could see the addresses used on it isn't static, so everytime that I open the game again the addresses are totally different, I tried to use CE to find like the X position of the character, but after some Scans it found 6 Addresses that change to the correct coordinate that I am.
Well, I read some tutorials and I know that I must to use pointers etc, but that's the problem, If we find only one address it's "easy" to find pointers, but it's finding 6, what address should I look? I used the function "What is writing on this address" (something liek that) and each one return a different value on the [eax+XXXXX], where XXXXX is the value.
Anyway, I got one of these address to test, but when I scan it to find the pointer but well, it returns more than 800000 results, how am I suppost to know what I have to use ? ;s
Trying to find some addresses again I started to scan Double values and it worked better, as you can see the Mana value has 2 addresses as the Life, but on this SS is only showing the Mana address.
Well, when I click on "What writes to this address" you can see this:
http://www.speedyshare.com/files/27696195/pointer.JPG -- Changed the SS link to speedyshare, imageshake sucks.
So what do you think about it ?!
As you can see those addresses, when I close the game and open again they are different's, am I looking on the correct place? I mean, if I found the pointers values etc will be possibl to "know" where those informations are automatically as when we are using static addresses ?
Some guys told me that pointer scan won't help on flash games, so what must I use to get those values everytime that I open it ?
Thank you.