by andrew » Fri Jul 24, 2009 12:04 am
I tried it again with your suggestion.
Here is what I did:
First Scan
With CE:
Value: 10
Scan type: Exact Value
Value type: 4 bytes
Memory Scan Options: 32-bit, From 00400000 To 7FFFFFFF
With MHS:
Value to Find: 10
Evaluation Type: Exact Value
Data Type: Long
Aligned: checked
Enable "Same as Original" Sub Search: unchecked
Search Range: From 00400000 To 7FFFFFFF
Next Scan(CE) or Sub Search(MHS)
With CE:
Value: 0
The rest were the same
With MHS:
Value to Find: 0
The rest were the same
The result:
CE: returned 4 addresses, notes: I used all of them for my bot.
MHS: returned only 2 addresses.
Tested game: 12Sky2
Tested object: One of buffing skills
When char got buffed, it increase 10% of its stat and when expired it returned to 0%.
I'm pretty new to debugger tools. Just want to learn as much as I can.
About your last advise: "Check the types of searchable chunks in the Options dialog". I am not sure if I got this one with my search above. If I missed something, please correct me.
I'm appreciated.