Hello everyone! I just moved over to this program from CE earlier today. So far I must say that I am extremely impressed with MHS. I am currently working on a game for my own amusement's sake.
The game has armor values for each physical location of the player body. For example: 0x0640DB2E is the right arm. Each body part is part of the range 0x0640DB2E to 0x0640DF2E, there are gaps between each one because of the locations that are responsible for the visual armor status on my HUD. (And therefore useless for my purposes)
At any rate, these addresses are not static and since the Find what writes/accesses in MHS crashes the game out I have been searching the long way that was explained here http://memoryhacking.com/forums/viewtopic.php?t=2592 by Josese.
As per his tutorial I have been building my complex, but have made no progress as of yet! It seems I wind up running in circles and rereferencing a pointer later in the chain. X_X That and I run into multiple closest pointers ( i.e. 3 addresses are -22 away). I thought I was doing well but.... you can probably see my confusion from that step.
Any tips would be appreciated on how to proceed.