In my understanding, MHS Auto-Assembler allocates the Code-Injection
dynamically. While i saw in some (many) tutorials by senior game hackers,
they suggest to start put the Code-Injection at address 0x400400..
I did this too for some of my private code-injections, and they have been
working smoothly. Haven’t encountered any problem so far..
My question, however, is: How safe is this assumption (method) ?
Thank you very much in advance...