MHS AAC setting to bypass gameguard rev1218

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MHS AAC setting to bypass gameguard rev1218

Postby obnoxious2 » Fri Oct 17, 2008 3:05 am

Has anyone been able to bypass gameguard rev 1218 by messing with the AAC settings? I've spent hours trying all kinds of possible settings but I never works. I either get it detected or i get the blue screen of death after a few tries.

Is there anyway to bypass gameguard 1218 now??
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Postby troy » Fri Oct 17, 2008 12:36 pm

same as i am.trying to set aac but no good at all.
button no4 and no5 to 4 or more and static.varying button 1,2,3
stil no good bypass and bluscreen
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Postby g3nuin3 » Sat Oct 18, 2008 8:03 pm

Its not going to bypass gameguard.
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Postby WhiteHat » Sat Oct 18, 2008 9:30 pm

^
^
^
then what AAC knobs configuration should bypass GG1218 and above ?

I’ve tried lots of knobs config (based on some posts in this forum which
discussed about AAC knobs) but haven’t succeed yet...

:?
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Postby adoja » Sat Oct 18, 2008 9:54 pm

i have try to bypass GameGuard and it works only 46 minutes
then i must do it again....
i hope it will not be patched..
and ...
ii....
have..
FIND IT BY MY SELF!!!
it´s not hard to do...
Tip:
look at the GameGuard Files..
EASY :lol: :lol:
HaCkInG EvErY GaMe!!

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Postby obnoxious2 » Mon Oct 20, 2008 4:20 am

adoja wrote:i have try to bypass GameGuard and it works only 46 minutes
then i must do it again....
i hope it will not be patched..
and ...
ii....
have..
FIND IT BY MY SELF!!!
it´s not hard to do...
Tip:
look at the GameGuard Files..
EASY :lol: :lol:


Yeah well good for you. This isn't cheatengine forums so I'm tired of seeing this shit. If you know something and want to share then so be it, otherwise shut your shit cause nobody really cares.

Anyways, I found a UCE not MHS that bypasses 1218 but for some reason, this rev hides the game processor even if you attach it while it's stsarting up. So even if we bypassed gg rev 1218 with MHS, i don't think we'll be able to look up values until we figure out how to take off GG's hooks
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Postby RoboC » Mon Oct 27, 2008 9:18 pm

All the GameGuard files are encrypted in SHA512 format (last time I viewed it) and practically unable to be decrypted so may Adoja tell us how did you view the GameGuard files? So obvious he's boasting.
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Postby spunge » Fri Dec 19, 2008 12:01 pm

RoboC wrote:All the GameGuard files are encrypted in SHA512 format (last time I viewed it) and practically unable to be decrypted so may Adoja tell us how did you view the GameGuard files? So obvious he's boasting.
lol... BS. Both of you. Most of the support dlls for GameGuard are packed with UPX. The driver is packed with Code Virtualizer and the main module is packed with Themida. The important shit is in the driver and the main module, which are both tightly protected. Not just anyone can "view" these files.
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Postby toffey » Fri Dec 19, 2008 6:37 pm

I have GG Rev545 files for the game I play, keeping them from updating seems like a much simpler task than what you all are trying.
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Postby obnoxious2 » Mon Dec 29, 2008 4:25 am

toffey wrote:I have GG Rev545 files for the game I play, keeping them from updating seems like a much simpler task than what you all are trying.


unfortunately GG does rev checks so emulating back to a certain rev file will no longer work.
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