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Holy shit

PostPosted: Wed Sep 07, 2016 7:18 am
by adoja
Remembered this forum from ~10 years ago, looked it up, reset my pass and holy shit my posts were cancer as fuck.
Also this is dead. Hi

Re: Holy shit

PostPosted: Fri Sep 09, 2016 4:33 am
by L. Spiro
It won’t be dead for long…


L. Spiro

Re: Holy shit

PostPosted: Fri Sep 09, 2016 8:02 pm
by WeeMee
Sounds promising :D

Re: Holy shit

PostPosted: Fri Sep 09, 2016 10:54 pm
by L. Spiro
Image


L. Spiro

Re: Holy shit

PostPosted: Fri Sep 09, 2016 11:19 pm
by WeeMee
:shock: Any other Details or will i need to wait until its released? :o

Re: Holy shit

PostPosted: Sun Sep 11, 2016 2:07 am
by L. Spiro
No details yet, except that it will work on x64 games, include a new, faster disassembler/assembler, etc.
Scripting will likely be Lua.

And it will be open-sourced so that custom versions can be made by anyone.
New clean codebase. Higher performance. Better UI.


L. Spiro

Re: Holy shit

PostPosted: Sun Sep 11, 2016 8:43 am
by WeeMee
That sounds awsome! :D I'll be looking forward to playing around with it.

Re: Holy shit

PostPosted: Wed Oct 12, 2016 6:28 pm
by Cookie
L. Spiro wrote:https://s21.postimg.io/529s5c9wn/Mhs_X.png


L. Spiro


Oh shit is this Christmas ... ?

Re: Holy shit

PostPosted: Fri Oct 14, 2016 2:30 pm
by L. Spiro